Metaverse Virtual World Developed by Technology Company

Lutfi

A Metaverse Virtual World developed by a Technology Company
A Metaverse Virtual World developed by a Technology Company

Rancakmedia.com – The next leap in metaverse virtual world internet technology, currently being prepared for the world. Investors have put billions of dollars into the development of this technology.

Giant companies operating in the social media, gaming, and cryptocurrency industries are also trying to make it happen.

Facebook, for example, says it has hired thousands of engineers in Europe to build metaverse groups within its Reality Labs business. In Indonesia, this term is also often debated. When asked about the metaverse, President Jokowi said, "I've heard of it." However, what exactly is a metaverse?

Metaverse Virtual World Definition

Computer scientists did not coin the term “metaverse.” This term was originally mentioned in a book entitled Snow Crash written by Neal Stephenson and released in 1992. Because this technology is still under development, until now there is no uniform definition of metaverse.

However, we can understand the metaverse picture through the opinions and aspirations of technologists. For example, Mark Zuckerberg calls the metaverse a virtual world where we can interact with other people even if we are not physically there.

Tim Sweeney, CEO and founder of Epic Games, calls the metaverse a three-dimensional social media that can be accessed in real-time. We can create and distribute virtual materials through various media.

This is different from the vision of Newzoo CEO, Peter Warman, who views the metaverse as a realm that allows us to be creators, players and viewers at the same time.

With such high levels of participation, the metaverse will become a highly desirable place for business. According to Open Metaverse founder Jesse Alton, the metaverse will not rely on one company's technology but rather a vision of related technologies created by many different companies.

There are people who believe that virtual meetings will go from two-dimensional cameras to three-dimensional environments with digital avatars in less time than Microsoft founder Bill Gates.

What Can We Do in the Virtual World of the Metaverse

Because basically the metaverse is a virtual representation of our world, we can do almost all activities in the real world in the metaverse, such as attending virtual concerts, eating at restaurants, traveling online and buying and trying digital goods.

As founded by Bill Gates, the metaverse also allows us to hold meetings, schools, and collaborate digitally. Facebook has even released online meeting software for companies called Horizon Workrooms. An Oculus VR headset is required for virtual meetings.

While almost all of the infrastructure that enables the metaverse is accessible, such as super-fast internet and VR headsets, Mark Zuckerberg predicts that this technology will only become ubiquitous in the next 10 years. At that time, all important aspects of the metaverse can be experienced by users.

Metaverse Virtual World Ecosystem and Its Development Company

To better understand the metaverse, Newzoo, a company specializing in providing gaming sector information and research, produced an interesting graphic of the metaverse ecosystem classified into different categories.

By understanding this ecosystem, we can find out what companies are developing the metaverse and their place in this technology. Here's the list:

Metaverse Gateway

Metaverse gateways is the focus of many businesses. We cannot enter the metaverse without this virtual gateway. Examples of companies developing metaverse gateways include ROBLOX and VRChat as well as GTA Online and Fortnite.

Avatar or Virtual Identity

In the metaverse, Avatar is our spokesperson. If you're interested in creating your own metaverse avatar, you can do so through a number of companies that specialize in metaverse character development, including Avatar SDK, The Fabricant, and Tafi.

User Interface and Immersion

As previously explained, in the metaverse we can do various things such as meet friends or hold meetings electronically. In the metaverse, technology companies such as Microsoft HoloLens, Samsung, Apple, and HP are developing to create a virtual world perspective for consumers.

Finance

Metaverse also allows us to carry out economic operations such as buying and selling. There are several subcategories within the economic category, mainly virtual account developers such as PayPal and WeChat Pay, crypto wallets such as Metamask, Venly and marketplaces such as Open Sea, DMarket, Venly Market, Elixir. Categories like Forte, Pavillion, Ultra, and others also fall under the NFT/blockchain umbrella.

Infrastructure

Infrastructure is a category that contains many subcategories including Cloud, scalability and hosting, visualization and digital twins, Artificial Intelligence, Decentralized infrastructure, Adtech and Connectivity. Companies that fall into this category include Google Cloud, Nvidia, Akamai, and Ericsson.

Conclusion

Virtual Worlds Created by Tech Companies: Meet the Metaverse. Investors have put billions of dollars into the development of this technology. Facebook has hired thousands of engineers in Europe to build metaverse groups.

In Indonesia, President Jokowi said, "I've heard that." In the metaverse, Avatars are our spokespersons and VR headsets are required for virtual meetings. Facebook has even released online meeting software for companies called Horizon Workrooms.

Mark Zuckerberg predicts that this technology will only become ubiquitous in the next 10 years. Newzoo produces attractive ecosystem graphs that classify various categories.

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Lutfi

Hi, let me introduce myself, Lutfi Hulasoh, I am a writer and techno blogger. I started creating a personal blog writing informative articles about the latest trends and developments in technology. My writing covers a wide range of topics, from mobile applications to artificial intelligence, and I can also provide easy-to-understand explanations to help readers understand complex concepts.